project_files/HedgewarsMobile/Classes/CGPointUtils.h
author legutus
Mon, 30 Aug 2010 15:24:49 +0200
changeset 3786 0907b0fd5714
parent 3680 aaf832c6fbd7
child 3996 eb549fd864a5
permissions -rw-r--r--
Improves room list with filter for state/rules/weapons and general search
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/*
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 *  CGPointUtils.h
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 *  PinchMe
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 *
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 *  Created by Jeff LaMarche on 8/2/08.
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 *  Copyright 2008 __MyCompanyName__. All rights reserved.
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 *
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 */
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#import <CoreGraphics/CoreGraphics.h>
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#define degreesToRadians(x) ( M_PI * x / 180.0)
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#define radiansToDegrees(x) (180.0 * x / M_PI )
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// 40 is not a good value for iphone but works for ipad
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#define HWX(x) (int)(x-screen.size.height/2)/HW_zoomFactor()
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#define HWY(x) (int)(screen.size.width-x)/HW_zoomFactor() + 40*HW_zoomLevel()/HW_zoomFactor()
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#define HWXZ(x) (int)(x-screen.size.height/2)
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#define HWYZ(x) (int)(screen.size.width-x)
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CGFloat distanceBetweenPoints (CGPoint first, CGPoint second);
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CGFloat angleBetweenPoints(CGPoint first, CGPoint second);
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CGFloat angleBetweenLines(CGPoint line1Start, CGPoint line1End, CGPoint line2Start, CGPoint line2End);