misc/libfreetype/src/gzip/adler32.c
author sheepluva
Thu, 03 May 2012 13:25:40 +0200
changeset 7015 08642c7da4a3
parent 5172 88f2e05288ba
permissions -rw-r--r--
add DLC button to net game room
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/* adler32.c -- compute the Adler-32 checksum of a data stream
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 * Copyright (C) 1995-2002 Mark Adler
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 * For conditions of distribution and use, see copyright notice in zlib.h
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 */
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/* @(#) $Id$ */
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#include "zlib.h"
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#define BASE 65521L /* largest prime smaller than 65536 */
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#define NMAX 5552
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/* NMAX is the largest n such that 255n(n+1)/2 + (n+1)(BASE-1) <= 2^32-1 */
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#define DO1(buf,i)  {s1 += buf[i]; s2 += s1;}
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#define DO2(buf,i)  DO1(buf,i); DO1(buf,i+1);
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#define DO4(buf,i)  DO2(buf,i); DO2(buf,i+2);
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#define DO8(buf,i)  DO4(buf,i); DO4(buf,i+4);
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#define DO16(buf)   DO8(buf,0); DO8(buf,8);
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/* ========================================================================= */
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ZEXPORT(uLong) adler32( /* adler, buf, len) */
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    uLong adler,
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    const Bytef *buf,
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    uInt len )
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{
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    unsigned long s1 = adler & 0xffff;
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    unsigned long s2 = (adler >> 16) & 0xffff;
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    int k;
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    if (buf == Z_NULL) return 1L;
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    while (len > 0) {
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        k = len < NMAX ? len : NMAX;
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        len -= k;
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        while (k >= 16) {
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            DO16(buf);
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            buf += 16;
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            k -= 16;
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        }
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        if (k != 0) do {
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            s1 += *buf++;
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            s2 += s1;
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        } while (--k);
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        s1 %= BASE;
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        s2 %= BASE;
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    }
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    return (s2 << 16) | s1;
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}