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/*
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* Hedgewars, a free turn based strategy game
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* Copyright (c) 2006-2008 Ulyanov Igor <iulyanov@gmail.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; version 2 of the License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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*/
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#ifndef _WEAPON_ITEM
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#define _WEAPON_ITEM
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#include "itemNum.h"
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class WeaponItem : public ItemNum
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{
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Q_OBJECT
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public:
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WeaponItem(const QImage& im, QWidget * parent);
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virtual ~WeaponItem();
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signals:
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void hedgehogsNumChanged();
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protected:
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virtual void incItems();
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virtual void decItems();
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private:
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WeaponItem();
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};
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#endif // _WEAPON_ITEM