author | alfadur |
Thu, 28 Mar 2019 00:33:36 +0300 | |
changeset 14749 | 069291842d52 |
parent 13167 | c129707eb1e6 |
permissions | -rw-r--r-- |
4281 | 1 |
/* |
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* Hedgewars-iOS, a Hedgewars port for iOS devices |
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* Copyright (c) 2009-2012 Vittorio Giovara <vittorio.giovara@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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10108
c68cf030eded
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
sheepluva
parents:
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* Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. |
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*/ |
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#import "CreationChamber.h" |
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#import "weapons.h" |
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@implementation CreationChamber |
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#pragma mark Checking status |
12872
00215a7ec5f5
- BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents:
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changeset
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+ (void)createFirstLaunch { |
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DLog(@"Creating necessary files"); |
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NSInteger index; |
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// SAVES - just delete and overwrite |
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if ([[NSFileManager defaultManager] fileExistsAtPath:SAVES_DIRECTORY()]) |
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[[NSFileManager defaultManager] removeItemAtPath:SAVES_DIRECTORY() error:NULL]; |
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[[NSFileManager defaultManager] createDirectoryAtPath:SAVES_DIRECTORY() |
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withIntermediateDirectories:NO |
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attributes:nil |
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error:NULL]; |
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// SCREENSHOTS - just create it the first time |
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if ([[NSFileManager defaultManager] fileExistsAtPath:SCREENSHOTS_DIRECTORY()] == NO) |
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[[NSFileManager defaultManager] createDirectoryAtPath:SCREENSHOTS_DIRECTORY() |
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withIntermediateDirectories:NO |
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attributes:nil |
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error:NULL]; |
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// SETTINGS - nsuserdefaults ftw |
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[self createSettings]; |
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// TEAMS - update exisiting teams with new format |
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NSArray *teamNames = [[NSArray alloc] initWithObjects:@"Edit Me!",@"Ninjas",@"Pirates",@"Robots",nil]; |
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index = 0; |
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for (NSString *name in teamNames) |
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[self createTeamNamed:name ofType:index++ controlledByAI:[name isEqualToString:@"Robots"]]; |
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// SCHEMES - always overwrite and delete custom ones |
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if ([[NSFileManager defaultManager] fileExistsAtPath:SCHEMES_DIRECTORY()] == YES) |
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[[NSFileManager defaultManager] removeItemAtPath:SCHEMES_DIRECTORY() error:NULL]; |
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NSArray *schemeNames = [[NSArray alloc] initWithObjects:@"Default",@"Pro Mode",@"Shoppa",@"Clean Slate", |
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@"Minefield",@"Barrel Mayhem",@"Tunnel Hogs",@"Fort Mode",@"Timeless", |
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11188
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
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@"Thinking with Portals",@"King Mode",@"Construction Mode",nil]; |
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index = 0; |
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for (NSString *name in schemeNames) |
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[self createSchemeNamed:name ofType:index++]; |
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// WEAPONS - always overwrite as merge is not needed (missing weaps are 0ed automatically) |
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NSArray *weaponNames = [[NSArray alloc] initWithObjects:@"Default",@"Crazy",@"Pro Mode",@"Shoppa",@"Clean Slate", |
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11190
d77ffd68e1cd
- 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
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@"Minefield",@"Thinking with Portals",@"One of Everything",@"Highlander",@"Construction Mode",@"Shoppa Pro",nil]; |
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index = 0; |
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for (NSString *name in weaponNames) |
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[self createWeaponNamed:name ofType:index++]; |
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} |
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#pragma mark Settings |
12872
00215a7ec5f5
- BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents:
11281
diff
changeset
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+ (void)createSettings { |
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NSUserDefaults *settings = [NSUserDefaults standardUserDefaults]; |
13167
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- Remember user settings on app update
antonc27 <antonc27@mail.ru>
parents:
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c129707eb1e6
- Remember user settings on app update
antonc27 <antonc27@mail.ru>
parents:
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[settings setDefaultBool:NO forNonExistingKey:@"alternate"]; |
c129707eb1e6
- Remember user settings on app update
antonc27 <antonc27@mail.ru>
parents:
12872
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changeset
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[settings setDefaultBool:YES forNonExistingKey:@"music"]; |
c129707eb1e6
- Remember user settings on app update
antonc27 <antonc27@mail.ru>
parents:
12872
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[settings setDefaultBool:YES forNonExistingKey:@"sound"]; |
c129707eb1e6
- Remember user settings on app update
antonc27 <antonc27@mail.ru>
parents:
12872
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[settings setDefaultBool:YES forNonExistingKey:@"sync_ws"]; |
5451
e359a79e3d08
rip out the sync weapons/schemes switch and place it into settings; also perform some runtime check on what can be enabled
koda
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80 |
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5207
4c9ae0f484da
some general tweaks (more intelligent use of macros and more caching)
koda
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// don't overwrite these two strings when present |
13167
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- Remember user settings on app update
antonc27 <antonc27@mail.ru>
parents:
12872
diff
changeset
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[settings setDefaultValue:@"" forNonExistingKey:@"username"]; |
c129707eb1e6
- Remember user settings on app update
antonc27 <antonc27@mail.ru>
parents:
12872
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changeset
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[settings setDefaultValue:@"" forNonExistingKey:@"password"]; |
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[settings synchronize]; |
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} |
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#pragma mark Teams |
12872
00215a7ec5f5
- BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents:
11281
diff
changeset
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+ (void)createTeamNamed:(NSString *)nameWithoutExt { |
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[self createTeamNamed:nameWithoutExt ofType:0 controlledByAI:NO]; |
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} |
92 |
||
12872
00215a7ec5f5
- BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents:
11281
diff
changeset
|
93 |
+ (void)createTeamNamed:(NSString *)nameWithoutExt ofType:(NSInteger)type { |
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[self createTeamNamed:nameWithoutExt ofType:type controlledByAI:NO]; |
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} |
96 |
||
12872
00215a7ec5f5
- BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents:
11281
diff
changeset
|
97 |
+ (void)createTeamNamed:(NSString *)nameWithoutExt ofType:(NSInteger)type controlledByAI:(BOOL) shouldAITakeOver { |
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NSString *teamsDirectory = TEAMS_DIRECTORY(); |
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if (![[NSFileManager defaultManager] fileExistsAtPath: teamsDirectory]) { |
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[[NSFileManager defaultManager] createDirectoryAtPath:teamsDirectory |
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withIntermediateDirectories:NO |
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attributes:nil |
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error:NULL]; |
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} |
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NSArray *customNames; |
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NSArray *customHats; |
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NSString *flag, *grave, *voicepack, *fort; |
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switch (type) { |
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default: // default |
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customNames = [[NSArray alloc] initWithObjects:@"No Name",@"Unnamed",@"Anonymous",@"Nameless",@"Incognito",@"Unidentified", |
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@"Uknown",@"Secret",nil]; |
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customHats = [[NSArray alloc] initWithObjects:@"NoHat",@"NoHat",@"NoHat",@"NoHat",@"NoHat",@"NoHat",@"NoHat",@"NoHat",nil]; |
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flag = @"hedgewars"; |
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grave = @"Statue"; |
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voicepack = @"Default"; |
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fort = @"Plane"; |
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break; |
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case 1: // ninjas |
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customNames = [[NSArray alloc] initWithObjects:@"Shinobi",@"Ukemi",@"Godai",@"Ninpo",@"Tatsujin",@"Arashi",@"Bushi",@"Itami",nil]; |
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customHats = [[NSArray alloc] initWithObjects:@"NinjaFull",@"NinjaStraight",@"NinjaTriangle",@"NinjaFull",@"NinjaStraight", |
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@"NinjaTriangle",@"NinjaFull",@"NinjaTriangle",nil]; |
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flag = @"japan"; |
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grave = @"bp2"; |
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voicepack = @"Singer"; |
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fort = @"Wood"; |
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break; |
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case 2: // pirates |
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customNames = [[NSArray alloc] initWithObjects:@"Toothless Wayne",@"Long-nose Kidd",@"Eye-patch Jim",@"Rackham Blood",@"One-eyed Ayee", |
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@"Dirty Ben",@"Morris",@"Cruise Seymour",nil]; |
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customHats = [[NSArray alloc] initWithObjects:@"pirate_jack_bandana",@"pirate_jack",@"dwarf",@"pirate_jack_bandana",@"pirate_jack", |
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@"dwarf",@"pirate_jack_bandana",@"pirate_jack",nil]; |
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flag = @"cm_pirate"; |
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grave = @"chest"; |
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voicepack = @"Pirate"; |
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fort = @"Hydrant"; |
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break; |
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case 3: // robots |
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customNames = [[NSArray alloc] initWithObjects:@"HAL",@"R2-D2",@"Wall-E",@"Robocop",@"Optimus Prime",@"Terminator",@"C-3PO",@"KITT",nil]; |
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customHats = [[NSArray alloc] initWithObjects:@"cyborg1",@"cyborg2",@"cyborg1",@"cyborg2",@"cyborg1",@"cyborg2",@"cyborg1", |
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@"cyborg2",nil]; |
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flag = @"cm_binary"; |
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grave = @"Rip"; |
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voicepack = @"Robot"; |
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fort = @"UFO"; |
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break; |
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} |
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NSMutableArray *hedgehogs = [[NSMutableArray alloc] initWithCapacity:HW_getMaxNumberOfHogs()]; |
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for (int i = 0; i < HW_getMaxNumberOfHogs(); i++) { |
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NSDictionary *hog = [[NSDictionary alloc] initWithObjectsAndKeys: |
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[NSNumber numberWithInt:(shouldAITakeOver ? 4 : 0)],@"level", |
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[customNames objectAtIndex:i],@"hogname", |
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[customHats objectAtIndex:i],@"hat", |
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nil]; |
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[hedgehogs addObject:hog]; |
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} |
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NSDictionary *theTeam = [[NSDictionary alloc] initWithObjectsAndKeys: |
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@"0",@"hash", |
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grave,@"grave", |
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fort,@"fort", |
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voicepack,@"voicepack", |
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flag,@"flag", |
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hedgehogs,@"hedgehogs", |
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nil]; |
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NSString *teamFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", teamsDirectory, nameWithoutExt]; |
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170 |
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[theTeam writeToFile:teamFile atomically:YES]; |
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} |
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||
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#pragma mark Weapons |
12872
00215a7ec5f5
- BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents:
11281
diff
changeset
|
175 |
+ (void)createWeaponNamed:(NSString *)nameWithoutExt { |
6865 | 176 |
[self createWeaponNamed:nameWithoutExt ofType:0]; |
6103 | 177 |
} |
178 |
||
12872
00215a7ec5f5
- BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents:
11281
diff
changeset
|
179 |
+ (void)createWeaponNamed:(NSString *)nameWithoutExt ofType:(NSInteger)type { |
4281 | 180 |
NSString *weaponsDirectory = WEAPONS_DIRECTORY(); |
181 |
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182 |
if (![[NSFileManager defaultManager] fileExistsAtPath: weaponsDirectory]) { |
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183 |
[[NSFileManager defaultManager] createDirectoryAtPath:weaponsDirectory |
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184 |
withIntermediateDirectories:NO |
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185 |
attributes:nil |
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186 |
error:NULL]; |
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187 |
} |
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||
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7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
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189 |
NSInteger ammolineSize = HW_getNumberOfWeapons(); |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
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190 |
NSString *qt, *prob, *delay, *crate; |
4281 | 191 |
switch (type) { |
4607 | 192 |
default: //default |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
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193 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_DEFAULT_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
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prob = [[NSString alloc] initWithBytes:AMMOLINE_DEFAULT_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
195 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_DEFAULT_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
|
196 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_DEFAULT_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
|
4281 | 197 |
break; |
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case 1: //crazy |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
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199 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_CRAZY_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
200 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_CRAZY_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
201 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_CRAZY_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
202 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_CRAZY_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
4281 | 203 |
break; |
6104 | 204 |
case 2: //pro mode |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
205 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_PROMODE_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
206 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_PROMODE_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
207 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_PROMODE_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
208 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_PROMODE_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
4281 | 209 |
break; |
6104 | 210 |
case 3: //shoppa |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
211 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPA_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
212 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPA_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
213 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPA_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
214 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPA_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
4281 | 215 |
break; |
6104 | 216 |
case 4: //clean slate |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
217 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_CLEAN_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
218 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_CLEAN_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
219 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_CLEAN_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
220 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_CLEAN_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
4281 | 221 |
break; |
6104 | 222 |
case 5: //minefield |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
223 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_MINES_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
224 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_MINES_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
225 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_MINES_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
226 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_MINES_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
4284
57a501a69e5f
update iFrontend with new schemes and weaps, fix up smaller glitches
koda
parents:
4281
diff
changeset
|
227 |
break; |
6104 | 228 |
case 6: //thinking with portals |
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
229 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_PORTALS_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
230 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_PORTALS_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
231 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_PORTALS_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
232 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_PORTALS_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
4281 | 233 |
break; |
11186
ee8e2494eaee
- 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
10108
diff
changeset
|
234 |
case 7: //one of everything |
ee8e2494eaee
- 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
10108
diff
changeset
|
235 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_ONEEVERY_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
ee8e2494eaee
- 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
10108
diff
changeset
|
236 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_ONEEVERY_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
ee8e2494eaee
- 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
10108
diff
changeset
|
237 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_ONEEVERY_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
ee8e2494eaee
- 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
10108
diff
changeset
|
238 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_ONEEVERY_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
ee8e2494eaee
- 'One of everything' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
10108
diff
changeset
|
239 |
break; |
11187
fa6f6e8b927c
- 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11186
diff
changeset
|
240 |
case 8: //highlander |
fa6f6e8b927c
- 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11186
diff
changeset
|
241 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_HIGHLANDER_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
fa6f6e8b927c
- 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11186
diff
changeset
|
242 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_HIGHLANDER_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
fa6f6e8b927c
- 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11186
diff
changeset
|
243 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_HIGHLANDER_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
fa6f6e8b927c
- 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11186
diff
changeset
|
244 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_HIGHLANDER_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
fa6f6e8b927c
- 'Highlander' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11186
diff
changeset
|
245 |
break; |
11188
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
246 |
case 9: //construction mode |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
247 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
248 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
249 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
250 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_CONSTRUCTION_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
251 |
break; |
11190
d77ffd68e1cd
- 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11188
diff
changeset
|
252 |
case 10: //shoppa pro |
d77ffd68e1cd
- 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11188
diff
changeset
|
253 |
qt = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_QT length:ammolineSize encoding:NSUTF8StringEncoding]; |
d77ffd68e1cd
- 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11188
diff
changeset
|
254 |
prob = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_PROB length:ammolineSize encoding:NSUTF8StringEncoding]; |
d77ffd68e1cd
- 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11188
diff
changeset
|
255 |
delay = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_DELAY length:ammolineSize encoding:NSUTF8StringEncoding]; |
d77ffd68e1cd
- 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11188
diff
changeset
|
256 |
crate = [[NSString alloc] initWithBytes:AMMOLINE_SHOPPAPRO_CRATE length:ammolineSize encoding:NSUTF8StringEncoding]; |
d77ffd68e1cd
- 'Shoppa Pro' ammo set added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11188
diff
changeset
|
257 |
break; |
4281 | 258 |
} |
259 |
||
5200
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
260 |
NSDictionary *theWeapon = [[NSDictionary alloc] initWithObjectsAndKeys: qt,@"ammostore_initialqt", |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
261 |
prob,@"ammostore_probability", delay,@"ammostore_delay", crate,@"ammostore_crate", nil]; |
7440fe992e73
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
koda
parents:
5185
diff
changeset
|
262 |
|
4281 | 263 |
NSString *weaponFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", weaponsDirectory, nameWithoutExt]; |
264 |
[theWeapon writeToFile:weaponFile atomically:YES]; |
|
265 |
} |
|
266 |
||
6103 | 267 |
#pragma mark Schemes |
12872
00215a7ec5f5
- BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents:
11281
diff
changeset
|
268 |
+ (void)createSchemeNamed:(NSString *)nameWithoutExt { |
6865 | 269 |
[self createSchemeNamed:nameWithoutExt ofType:0]; |
6103 | 270 |
} |
271 |
||
12872
00215a7ec5f5
- BIG CHANGE: Convert iOS project to use ARC
antonc27 <antonc27@mail.ru>
parents:
11281
diff
changeset
|
272 |
+ (void)createSchemeNamed:(NSString *)nameWithoutExt ofType:(NSInteger)type { |
4281 | 273 |
NSString *schemesDirectory = SCHEMES_DIRECTORY(); |
274 |
||
275 |
if (![[NSFileManager defaultManager] fileExistsAtPath: schemesDirectory]) { |
|
276 |
[[NSFileManager defaultManager] createDirectoryAtPath:schemesDirectory |
|
277 |
withIntermediateDirectories:NO |
|
278 |
attributes:nil |
|
279 |
error:NULL]; |
|
280 |
} |
|
281 |
||
5181 | 282 |
// load data to get the size of the arrays and their default values |
5185
7607a64e1853
remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda
parents:
5181
diff
changeset
|
283 |
NSArray *basicSettings = [[NSArray alloc] initWithContentsOfFile:BASICFLAGS_FILE()]; |
5181 | 284 |
NSMutableArray *basicArray = [[NSMutableArray alloc] initWithCapacity:[basicSettings count]]; |
285 |
for (NSDictionary *basicDict in basicSettings) |
|
286 |
[basicArray addObject:[basicDict objectForKey:@"default"]]; |
|
4281 | 287 |
|
5185
7607a64e1853
remove the trailing _en from scheme data and use the macros available instead of creating a string every time
koda
parents:
5181
diff
changeset
|
288 |
NSArray *mods = [[NSArray alloc] initWithContentsOfFile:GAMEMODS_FILE()]; |
5181 | 289 |
NSMutableArray *gamemodArray= [[NSMutableArray alloc] initWithCapacity:[mods count]]; |
6908
896ed2afcfb8
ios: turn on more warning messages and start correcting them
koda
parents:
6865
diff
changeset
|
290 |
for (NSUInteger i = 0; i < [mods count]; i++) |
5181 | 291 |
[gamemodArray addObject:[NSNumber numberWithBool:NO]]; |
292 |
||
5984 | 293 |
switch (type) { |
6104 | 294 |
default: // default |
5984 | 295 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
296 |
break; |
|
6104 | 297 |
case 1: // pro mode |
5984 | 298 |
[basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:15]]; |
299 |
[basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:0]]; |
|
300 |
[basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]]; |
|
301 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
|
302 |
[gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]]; |
|
303 |
break; |
|
6104 | 304 |
case 2: // shoppa |
5984 | 305 |
[basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]]; |
306 |
[basicArray replaceObjectAtIndex:3 withObject:[NSNumber numberWithInt:50]]; |
|
307 |
[basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:1]]; |
|
308 |
[basicArray replaceObjectAtIndex:8 withObject:[NSNumber numberWithInt:0]]; |
|
309 |
[basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:25]]; |
|
310 |
[basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]]; |
|
311 |
[basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]]; |
|
11281
9c021eadd374
- Added 'Air Mines' flag for Scheme Settings
antonc27 <antonc27@mail.ru>
parents:
11190
diff
changeset
|
312 |
[basicArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithInt:8]]; |
5984 | 313 |
[gamemodArray replaceObjectAtIndex:1 withObject:[NSNumber numberWithBool:YES]]; |
314 |
[gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]]; |
|
315 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
|
316 |
[gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]]; |
|
317 |
[gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]]; |
|
318 |
[gamemodArray replaceObjectAtIndex:19 withObject:[NSNumber numberWithBool:YES]]; |
|
319 |
break; |
|
6104 | 320 |
case 3: // clean slate |
5984 | 321 |
[gamemodArray replaceObjectAtIndex:6 withObject:[NSNumber numberWithBool:YES]]; |
322 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
|
323 |
[gamemodArray replaceObjectAtIndex:18 withObject:[NSNumber numberWithBool:YES]]; |
|
324 |
[gamemodArray replaceObjectAtIndex:19 withObject:[NSNumber numberWithBool:YES]]; |
|
325 |
break; |
|
6104 | 326 |
case 4: // minefield |
5984 | 327 |
[basicArray replaceObjectAtIndex:0 withObject:[NSNumber numberWithInt:50]]; |
328 |
[basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]]; |
|
329 |
[basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:0]]; |
|
330 |
[basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:0]]; |
|
331 |
[basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:80]]; |
|
332 |
[basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]]; |
|
333 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
|
334 |
[gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]]; |
|
335 |
[gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]]; |
|
336 |
break; |
|
6104 | 337 |
case 5: // barrel mayhem |
5984 | 338 |
[basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]]; |
339 |
[basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:0]]; |
|
340 |
[basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:0]]; |
|
341 |
[basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]]; |
|
342 |
[basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:40]]; |
|
343 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
|
344 |
[gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]]; |
|
345 |
break; |
|
6104 | 346 |
case 6: // tunnel hogs |
5984 | 347 |
[basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:30]]; |
348 |
[basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:3]]; |
|
349 |
[basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:10]]; |
|
350 |
[basicArray replaceObjectAtIndex:12 withObject:[NSNumber numberWithInt:10]]; |
|
351 |
[basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:10]]; |
|
11281
9c021eadd374
- Added 'Air Mines' flag for Scheme Settings
antonc27 <antonc27@mail.ru>
parents:
11190
diff
changeset
|
352 |
[basicArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithInt:4]]; |
5984 | 353 |
[gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]]; |
354 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
|
355 |
[gamemodArray replaceObjectAtIndex:14 withObject:[NSNumber numberWithBool:YES]]; |
|
356 |
[gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]]; |
|
357 |
[gamemodArray replaceObjectAtIndex:16 withObject:[NSNumber numberWithBool:YES]]; |
|
358 |
break; |
|
6104 | 359 |
case 7: // fort mode |
5984 | 360 |
[basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]]; |
361 |
[basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]]; |
|
362 |
[gamemodArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithBool:YES]]; |
|
363 |
[gamemodArray replaceObjectAtIndex:3 withObject:[NSNumber numberWithBool:YES]]; |
|
364 |
[gamemodArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithBool:YES]]; |
|
365 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
|
366 |
break; |
|
6104 | 367 |
case 8: // timeless |
5984 | 368 |
[basicArray replaceObjectAtIndex:2 withObject:[NSNumber numberWithInt:100]]; |
369 |
[basicArray replaceObjectAtIndex:4 withObject:[NSNumber numberWithInt:0]]; |
|
370 |
[basicArray replaceObjectAtIndex:5 withObject:[NSNumber numberWithInt:0]]; |
|
371 |
[basicArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithInt:30]]; |
|
372 |
[basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:5]]; |
|
373 |
[basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:3]]; |
|
374 |
[basicArray replaceObjectAtIndex:12 withObject:[NSNumber numberWithInt:10]]; |
|
375 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
|
376 |
[gamemodArray replaceObjectAtIndex:20 withObject:[NSNumber numberWithBool:YES]]; |
|
377 |
break; |
|
6104 | 378 |
case 9: // thinking with portals |
5984 | 379 |
[basicArray replaceObjectAtIndex:7 withObject:[NSNumber numberWithInt:2]]; |
380 |
[basicArray replaceObjectAtIndex:8 withObject:[NSNumber numberWithInt:25]]; |
|
381 |
[basicArray replaceObjectAtIndex:10 withObject:[NSNumber numberWithInt:4]]; |
|
382 |
[basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:5]]; |
|
383 |
[basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:5]]; |
|
11281
9c021eadd374
- Added 'Air Mines' flag for Scheme Settings
antonc27 <antonc27@mail.ru>
parents:
11190
diff
changeset
|
384 |
[basicArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithInt:4]]; |
5984 | 385 |
[gamemodArray replaceObjectAtIndex:9 withObject:[NSNumber numberWithBool:YES]]; |
386 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
|
387 |
break; |
|
6104 | 388 |
case 10: // king mode |
5984 | 389 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
390 |
[gamemodArray replaceObjectAtIndex:12 withObject:[NSNumber numberWithBool:YES]]; |
|
391 |
break; |
|
11188
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
392 |
case 11: // construction mode |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
393 |
[basicArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithInt:0]]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
394 |
[basicArray replaceObjectAtIndex:13 withObject:[NSNumber numberWithInt:0]]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
395 |
[gamemodArray replaceObjectAtIndex:11 withObject:[NSNumber numberWithBool:YES]]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
396 |
[gamemodArray replaceObjectAtIndex:15 withObject:[NSNumber numberWithBool:YES]]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
397 |
[gamemodArray replaceObjectAtIndex:16 withObject:[NSNumber numberWithBool:YES]]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
398 |
[gamemodArray replaceObjectAtIndex:18 withObject:[NSNumber numberWithBool:YES]]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
399 |
[gamemodArray replaceObjectAtIndex:20 withObject:[NSNumber numberWithBool:YES]]; |
3dbea499390d
- 'Construction Mode' ammo set and game parameters added to iOS front-end
antonc27 <antonc27@mail.ru>
parents:
11187
diff
changeset
|
400 |
break; |
5984 | 401 |
} |
5181 | 402 |
|
4281 | 403 |
NSMutableDictionary *theScheme = [[NSMutableDictionary alloc] initWithObjectsAndKeys: |
404 |
basicArray,@"basic", |
|
405 |
gamemodArray,@"gamemod", |
|
406 |
nil]; |
|
5984 | 407 |
|
4281 | 408 |
NSString *schemeFile = [[NSString alloc] initWithFormat:@"%@/%@.plist", schemesDirectory, nameWithoutExt]; |
8441 | 409 |
|
4281 | 410 |
[theScheme writeToFile:schemeFile atomically:YES]; |
411 |
} |
|
6103 | 412 |
|
413 |
@end |