rust/hedgewars-server/src/server/network.rs
author unc0rr
Mon, 10 Dec 2018 22:44:46 +0100
changeset 14436 06672690d71b
parent 14413 gameServer2/src/server/network.rs@e335b3120f59
child 14478 98ef2913ec73
permissions -rw-r--r--
Move rust server into rust folder
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extern crate slab;
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use std::{
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    io, io::{Error, ErrorKind, Read, Write},
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    net::{SocketAddr, IpAddr, Ipv4Addr},
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    collections::HashSet,
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    mem::{swap, replace}
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};
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use mio::{
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    net::{TcpStream, TcpListener},
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    Poll, PollOpt, Ready, Token
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};
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use netbuf;
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use slab::Slab;
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use log::*;
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use crate::{
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    utils,
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    protocol::{ProtocolDecoder, messages::*}
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};
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use super::{
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    io::FileServerIO,
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    core::{HWServer},
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    coretypes::ClientId
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};
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#[cfg(feature = "tls-connections")]
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use openssl::{
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    ssl::{
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        SslMethod, SslContext, Ssl, SslContextBuilder,
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        SslVerifyMode, SslFiletype, SslOptions,
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        SslStreamBuilder, HandshakeError, MidHandshakeSslStream, SslStream
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    },
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    error::ErrorStack
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};
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const MAX_BYTES_PER_READ: usize = 2048;
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#[derive(Hash, Eq, PartialEq, Copy, Clone)]
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pub enum NetworkClientState {
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    Idle,
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    NeedsWrite,
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    NeedsRead,
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    Closed,
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}
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type NetworkResult<T> = io::Result<(T, NetworkClientState)>;
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#[cfg(not(feature = "tls-connections"))]
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pub enum ClientSocket {
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    Plain(TcpStream)
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}
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#[cfg(feature = "tls-connections")]
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pub enum ClientSocket {
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    SslHandshake(Option<MidHandshakeSslStream<TcpStream>>),
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    SslStream(SslStream<TcpStream>)
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}
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impl ClientSocket {
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    fn inner(&self) -> &TcpStream {
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        #[cfg(not(feature = "tls-connections"))]
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        match self {
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            ClientSocket::Plain(stream) => stream,
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        }
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        #[cfg(feature = "tls-connections")]
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        match self {
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            ClientSocket::SslHandshake(Some(builder)) => builder.get_ref(),
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            ClientSocket::SslHandshake(None) => unreachable!(),
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            ClientSocket::SslStream(ssl_stream) => ssl_stream.get_ref()
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        }
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    }
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}
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pub struct NetworkClient {
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    id: ClientId,
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    socket: ClientSocket,
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    peer_addr: SocketAddr,
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    decoder: ProtocolDecoder,
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    buf_out: netbuf::Buf
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}
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impl NetworkClient {
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    pub fn new(id: ClientId, socket: ClientSocket, peer_addr: SocketAddr) -> NetworkClient {
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        NetworkClient {
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            id, socket, peer_addr,
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            decoder: ProtocolDecoder::new(),
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            buf_out: netbuf::Buf::new()
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        }
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    }
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    #[cfg(feature = "tls-connections")]
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    fn handshake_impl(&mut self, handshake: MidHandshakeSslStream<TcpStream>) -> io::Result<NetworkClientState> {
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        match handshake.handshake() {
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            Ok(stream) => {
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                self.socket = ClientSocket::SslStream(stream);
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                debug!("TLS handshake with {} ({}) completed", self.id, self.peer_addr);
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                Ok(NetworkClientState::Idle)
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            }
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            Err(HandshakeError::WouldBlock(new_handshake)) => {
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                self.socket = ClientSocket::SslHandshake(Some(new_handshake));
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                Ok(NetworkClientState::Idle)
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            }
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            Err(HandshakeError::Failure(new_handshake)) => {
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                self.socket = ClientSocket::SslHandshake(Some(new_handshake));
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                debug!("TLS handshake with {} ({}) failed", self.id, self.peer_addr);
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                Err(Error::new(ErrorKind::Other, "Connection failure"))
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            }
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            Err(HandshakeError::SetupFailure(_)) => unreachable!()
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        }
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    }
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    fn read_impl<R: Read>(decoder: &mut ProtocolDecoder, source: &mut R,
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                          id: ClientId, addr: &SocketAddr) -> NetworkResult<Vec<HWProtocolMessage>> {
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        let mut bytes_read = 0;
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        let result = loop {
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            match decoder.read_from(source) {
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                Ok(bytes) => {
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                    debug!("Client {}: read {} bytes", id, bytes);
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                    bytes_read += bytes;
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                    if bytes == 0 {
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                        let result = if bytes_read == 0 {
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                            info!("EOF for client {} ({})", id, addr);
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                            (Vec::new(), NetworkClientState::Closed)
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                        } else {
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                            (decoder.extract_messages(), NetworkClientState::NeedsRead)
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                        };
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                        break Ok(result);
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                    }
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                    else if bytes_read >= MAX_BYTES_PER_READ {
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                        break Ok((decoder.extract_messages(), NetworkClientState::NeedsRead))
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                    }
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                }
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                Err(ref error) if error.kind() == ErrorKind::WouldBlock => {
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                    let messages =  if bytes_read == 0 {
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                        Vec::new()
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                    } else {
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                        decoder.extract_messages()
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                    };
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                    break Ok((messages, NetworkClientState::Idle));
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                }
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                Err(error) =>
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                    break Err(error)
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            }
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        };
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        decoder.sweep();
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        result
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    }
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    pub fn read(&mut self) -> NetworkResult<Vec<HWProtocolMessage>> {
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        #[cfg(not(feature = "tls-connections"))]
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        match self.socket {
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            ClientSocket::Plain(ref mut stream) =>
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                NetworkClient::read_impl(&mut self.decoder, stream, self.id, &self.peer_addr),
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        }
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        #[cfg(feature = "tls-connections")]
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        match self.socket {
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            ClientSocket::SslHandshake(ref mut handshake_opt) => {
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                let handshake = std::mem::replace(handshake_opt, None).unwrap();
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                Ok((Vec::new(), self.handshake_impl(handshake)?))
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            },
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            ClientSocket::SslStream(ref mut stream) =>
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                NetworkClient::read_impl(&mut self.decoder, stream, self.id, &self.peer_addr)
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        }
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    }
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    fn write_impl<W: Write>(buf_out: &mut netbuf::Buf, destination: &mut W) -> NetworkResult<()> {
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        let result = loop {
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            match buf_out.write_to(destination) {
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                Ok(bytes) if buf_out.is_empty() || bytes == 0 =>
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                    break Ok(((), NetworkClientState::Idle)),
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                Ok(_) => (),
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                Err(ref error) if error.kind() == ErrorKind::Interrupted
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                    || error.kind() == ErrorKind::WouldBlock => {
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                    break Ok(((), NetworkClientState::NeedsWrite));
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                },
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                Err(error) =>
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                    break Err(error)
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            }
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        };
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        result
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    }
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    pub fn write(&mut self) -> NetworkResult<()> {
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        let result = {
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            #[cfg(not(feature = "tls-connections"))]
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            match self.socket {
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                ClientSocket::Plain(ref mut stream) =>
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                    NetworkClient::write_impl(&mut self.buf_out, stream)
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            }
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            #[cfg(feature = "tls-connections")] {
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                match self.socket {
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                    ClientSocket::SslHandshake(ref mut handshake_opt) => {
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                        let handshake = std::mem::replace(handshake_opt, None).unwrap();
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                        Ok(((), self.handshake_impl(handshake)?))
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                    }
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                    ClientSocket::SslStream(ref mut stream) =>
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                        NetworkClient::write_impl(&mut self.buf_out, stream)
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                }
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            }
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        };
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        self.socket.inner().flush()?;
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        result
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    }
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    pub fn send_raw_msg(&mut self, msg: &[u8]) {
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        self.buf_out.write_all(msg).unwrap();
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    }
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    pub fn send_string(&mut self, msg: &str) {
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        self.send_raw_msg(&msg.as_bytes());
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    }
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    pub fn send_msg(&mut self, msg: &HWServerMessage) {
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        self.send_string(&msg.to_raw_protocol());
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    }
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}
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#[cfg(feature = "tls-connections")]
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struct ServerSsl {
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    context: SslContext
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}
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pub struct NetworkLayer {
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    listener: TcpListener,
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    server: HWServer,
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    clients: Slab<NetworkClient>,
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    pending: HashSet<(ClientId, NetworkClientState)>,
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    pending_cache: Vec<(ClientId, NetworkClientState)>,
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    #[cfg(feature = "tls-connections")]
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    ssl: ServerSsl
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}
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impl NetworkLayer {
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    pub fn new(listener: TcpListener, clients_limit: usize, rooms_limit: usize) -> NetworkLayer {
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        let server = HWServer::new(clients_limit, rooms_limit, Box::new(FileServerIO::new()));
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        let clients = Slab::with_capacity(clients_limit);
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        let pending = HashSet::with_capacity(2 * clients_limit);
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        let pending_cache = Vec::with_capacity(2 * clients_limit);
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        NetworkLayer {
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            listener, server, clients, pending, pending_cache,
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            #[cfg(feature = "tls-connections")]
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            ssl: NetworkLayer::create_ssl_context()
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        }
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    }
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    #[cfg(feature = "tls-connections")]
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    fn create_ssl_context() -> ServerSsl {
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        let mut builder = SslContextBuilder::new(SslMethod::tls()).unwrap();
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        builder.set_verify(SslVerifyMode::NONE);
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        builder.set_read_ahead(true);
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        builder.set_certificate_file("ssl/cert.pem", SslFiletype::PEM).unwrap();
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        builder.set_private_key_file("ssl/key.pem", SslFiletype::PEM).unwrap();
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        builder.set_options(SslOptions::NO_COMPRESSION);
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        builder.set_cipher_list("DEFAULT:!LOW:!RC4:!EXP").unwrap();
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        ServerSsl { context: builder.build() }
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    }
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    pub fn register_server(&self, poll: &Poll) -> io::Result<()> {
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        poll.register(&self.listener, utils::SERVER, Ready::readable(),
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                      PollOpt::edge())
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    }
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    fn deregister_client(&mut self, poll: &Poll, id: ClientId) {
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        let mut client_exists = false;
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        if let Some(ref client) = self.clients.get(id) {
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            poll.deregister(client.socket.inner())
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                .expect("could not deregister socket");
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            info!("client {} ({}) removed", client.id, client.peer_addr);
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            client_exists = true;
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        }
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        if client_exists {
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            self.clients.remove(id);
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        }
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    }
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    fn register_client(&mut self, poll: &Poll, id: ClientId, client_socket: ClientSocket, addr: SocketAddr) {
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        poll.register(client_socket.inner(), Token(id),
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                      Ready::readable() | Ready::writable(),
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                      PollOpt::edge())
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            .expect("could not register socket with event loop");
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        let entry = self.clients.vacant_entry();
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        let client = NetworkClient::new(id, client_socket, addr);
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        info!("client {} ({}) added", client.id, client.peer_addr);
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        entry.insert(client);
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    }
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    fn flush_server_messages(&mut self) {
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        debug!("{} pending server messages", self.server.output.len());
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        for (clients, message) in self.server.output.drain(..) {
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            debug!("Message {:?} to {:?}", message, clients);
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            let msg_string = message.to_raw_protocol();
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            for client_id in clients {
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                if let Some(client) = self.clients.get_mut(client_id) {
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                    client.send_string(&msg_string);
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                    self.pending.insert((client_id, NetworkClientState::NeedsWrite));
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                }
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            }
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        }
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    }
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    fn create_client_socket(&self, socket: TcpStream) -> io::Result<ClientSocket> {
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        #[cfg(not(feature = "tls-connections"))] {
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            Ok(ClientSocket::Plain(socket))
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        }
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        #[cfg(feature = "tls-connections")] {
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            let ssl = Ssl::new(&self.ssl.context).unwrap();
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            let mut builder = SslStreamBuilder::new(ssl, socket);
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            builder.set_accept_state();
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            match builder.handshake() {
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                Ok(stream) =>
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                    Ok(ClientSocket::SslStream(stream)),
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                Err(HandshakeError::WouldBlock(stream)) =>
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                    Ok(ClientSocket::SslHandshake(Some(stream))),
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                Err(e) => {
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   323
                    debug!("OpenSSL handshake failed: {}", e);
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                    Err(Error::new(ErrorKind::Other, "Connection failure"))
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                }
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            }
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        }
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    }
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    pub fn accept_client(&mut self, poll: &Poll) -> io::Result<()> {
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   331
        let (client_socket, addr) = self.listener.accept()?;
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        info!("Connected: {}", addr);
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        let client_id = self.server.add_client();
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        self.register_client(poll, client_id, self.create_client_socket(client_socket)?, addr);
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        self.flush_server_messages();
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        Ok(())
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    }
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    fn operation_failed(&mut self, poll: &Poll, client_id: ClientId, error: &Error, msg: &str) -> io::Result<()> {
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        let addr = if let Some(ref mut client) = self.clients.get_mut(client_id) {
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            client.peer_addr
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        } else {
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            SocketAddr::new(IpAddr::V4(Ipv4Addr::new(0, 0, 0, 0)), 0)
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        };
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        debug!("{}({}): {}", msg, addr, error);
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        self.client_error(poll, client_id)
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    }
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    pub fn client_readable(&mut self, poll: &Poll,
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                           client_id: ClientId) -> io::Result<()> {
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        let messages =
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            if let Some(ref mut client) = self.clients.get_mut(client_id) {
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                client.read()
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            } else {
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                warn!("invalid readable client: {}", client_id);
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                Ok((Vec::new(), NetworkClientState::Idle))
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            };
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        match messages {
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            Ok((messages, state)) => {
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                for message in messages {
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                    self.server.handle_msg(client_id, message);
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                }
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                match state {
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                    NetworkClientState::NeedsRead => {
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                        self.pending.insert((client_id, state));
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                    },
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                    NetworkClientState::Closed =>
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                        self.client_error(&poll, client_id)?,
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                    _ => {}
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                };
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            }
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            Err(e) => self.operation_failed(
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                poll, client_id, &e,
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                "Error while reading from client socket")?
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        }
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        self.flush_server_messages();
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        if !self.server.removed_clients.is_empty() {
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            let ids: Vec<_> = self.server.removed_clients.drain(..).collect();
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            for client_id in ids {
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                self.deregister_client(poll, client_id);
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            }
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        }
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        Ok(())
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    }
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    pub fn client_writable(&mut self, poll: &Poll,
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                           client_id: ClientId) -> io::Result<()> {
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        let result =
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            if let Some(ref mut client) = self.clients.get_mut(client_id) {
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                client.write()
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            } else {
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                warn!("invalid writable client: {}", client_id);
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                Ok(((), NetworkClientState::Idle))
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            };
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        match result {
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            Ok(((), state)) if state == NetworkClientState::NeedsWrite => {
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                self.pending.insert((client_id, state));
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            },
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            Ok(_) => {}
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            Err(e) => self.operation_failed(
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                poll, client_id, &e,
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                "Error while writing to client socket")?
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   410
        }
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        Ok(())
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    }
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1e39b8749072 separated the server logic from all the async io mess.
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    pub fn client_error(&mut self, poll: &Poll,
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   416
                        client_id: ClientId) -> io::Result<()> {
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   417
        self.deregister_client(poll, client_id);
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        self.server.client_lost(client_id);
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        Ok(())
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   421
    }
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   422
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   423
    pub fn has_pending_operations(&self) -> bool {
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        !self.pending.is_empty()
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   425
    }
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   426
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   427
    pub fn on_idle(&mut self, poll: &Poll) -> io::Result<()> {
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   428
        if self.has_pending_operations() {
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   429
            let mut cache = replace(&mut self.pending_cache, Vec::new());
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   430
            cache.extend(self.pending.drain());
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   431
            for (id, state) in cache.drain(..) {
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   432
                match state {
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   433
                    NetworkClientState::NeedsRead =>
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   434
                        self.client_readable(poll, id)?,
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   435
                    NetworkClientState::NeedsWrite =>
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   436
                        self.client_writable(poll, id)?,
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   437
                    _ => {}
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   438
                }
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   439
            }
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   440
            swap(&mut cache, &mut self.pending_cache);
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   441
        }
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        Ok(())
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   443
    }
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}