QTfrontend/ui/page/pagesingleplayer.cpp
author dag10
Mon, 21 Jan 2013 00:30:18 -0500
changeset 8415 02acf6b92f52
parent 8382 67e257b98422
child 9080 9b42757d7e71
permissions -rw-r--r--
Moved room name edit box from footer to top of page. Also shows room name when in slave mode. Temporarily increased HWForm's min height from 580 to 610.
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/*
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2012 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA
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 */
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#include <QGridLayout>
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#include <QPushButton>
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#include "pagesingleplayer.h"
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#include "gamecfgwidget.h"
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QLayout * PageSinglePlayer::bodyLayoutDefinition()
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{
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    QVBoxLayout * vLayout = new QVBoxLayout();
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    QHBoxLayout * topLine = new QHBoxLayout();
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    QHBoxLayout * middleLine = new QHBoxLayout();
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    vLayout->addStretch();
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    vLayout->addLayout(topLine);
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    vLayout->addSpacing(30);
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    vLayout->addLayout(middleLine);
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    vLayout->addStretch();
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    topLine->addStretch();
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    BtnSimpleGamePage = addButton(":/res/SimpleGame.png", topLine, 0, true);
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    BtnSimpleGamePage->setWhatsThis(tr("Play a quick game against the computer with random settings"));
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    topLine->addSpacing(60);
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    BtnMultiplayer = addButton(":/res/Multiplayer.png", topLine, 1, true);
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    BtnMultiplayer->setWhatsThis(tr("Play a hotseat game against your friends, or AI teams"));
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    topLine->addStretch();
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    BtnCampaignPage = addButton(":/res/Campaign.png", middleLine, 0, true);
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    BtnCampaignPage->setWhatsThis(tr("Campaign Mode"));
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    BtnCampaignPage->setVisible(true);
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    BtnTrainPage = addButton(":/res/Trainings.png", middleLine, 1, true);
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    BtnTrainPage->setWhatsThis(tr("Practice your skills in a range of training missions"));
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    return vLayout;
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}
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QLayout * PageSinglePlayer::footerLayoutDefinition()
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{
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    QHBoxLayout * bottomLine = new QHBoxLayout();
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    bottomLine->addStretch();
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    BtnDemos = addButton(":/res/Record.png", bottomLine, 1, true);
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    BtnDemos->setWhatsThis(tr("Watch recorded demos"));
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    BtnLoad = addButton(":/res/Load.png", bottomLine, 2, true);
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    BtnLoad->setStyleSheet("QPushButton{margin: 24px 0 0 0;}");
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    BtnLoad->setWhatsThis(tr("Load a previously saved game"));
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    bottomLine->setStretch(1,0);
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    bottomLine->setStretch(2,0);
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    bottomLine->setAlignment(BtnDemos, Qt::AlignRight | Qt::AlignBottom);
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    bottomLine->setAlignment(BtnLoad, Qt::AlignRight | Qt::AlignBottom);
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    return bottomLine;
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}
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void PageSinglePlayer::connectSignals()
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{
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    //TODO
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}
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PageSinglePlayer::PageSinglePlayer(QWidget* parent) : AbstractPage(parent)
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{
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    initPage();
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}