3547
|
1 |
//
|
|
2 |
// CommodityFunctions.h
|
|
3 |
// HedgewarsMobile
|
|
4 |
//
|
|
5 |
// Created by Vittorio on 08/04/10.
|
|
6 |
// Copyright 2010 __MyCompanyName__. All rights reserved.
|
|
7 |
//
|
|
8 |
|
|
9 |
#import <Foundation/Foundation.h>
|
|
10 |
|
|
11 |
#define MAX_HOGS 8
|
|
12 |
|
|
13 |
|
|
14 |
#define SETTINGS_FILE() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
|
|
15 |
objectAtIndex:0] stringByAppendingString:@"/settings.plist"]
|
|
16 |
#define GAMECONFIG_FILE() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
|
|
17 |
objectAtIndex:0] stringByAppendingString:@"/gameconfig.plist"]
|
|
18 |
#define DEBUG_FILE() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
|
|
19 |
objectAtIndex:0] stringByAppendingString:@"/debug.txt"]
|
|
20 |
|
|
21 |
#define TEAMS_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
|
|
22 |
objectAtIndex:0] stringByAppendingString:@"/Teams/"]
|
|
23 |
#define WEAPONS_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
|
|
24 |
objectAtIndex:0] stringByAppendingString:@"/Weapons/"]
|
|
25 |
#define SCHEMES_DIRECTORY() [[NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES) \
|
|
26 |
objectAtIndex:0] stringByAppendingString:@"/Schemes/"]
|
|
27 |
|
|
28 |
#define GRAPHICS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/"]
|
|
29 |
#define HATS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hats/"]
|
|
30 |
#define GRAVES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Graves/"]
|
|
31 |
#define BOTLEVELS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Hedgehog/botlevels"]
|
|
32 |
#define BTN_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Btn"]
|
|
33 |
#define FLAGS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Graphics/Flags/"]
|
|
34 |
#define FORTS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Forts/"]
|
|
35 |
#define THEMES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Themes/"]
|
|
36 |
#define MAPS_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Maps/"]
|
|
37 |
#define VOICES_DIRECTORY() [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/Data/Sounds/voices/"]
|
|
38 |
|
|
39 |
#define MSG_MEMCLEAN() DLog(@"has cleaned up some memory"); print_free_memory()
|
|
40 |
#define MSG_DIDUNLOAD() DLog(@"did unload");
|
|
41 |
|
|
42 |
void createTeamNamed (NSString *nameWithoutExt);
|
|
43 |
void createWeaponNamed (NSString *nameWithoutExt);
|
|
44 |
void createSchemeNamed (NSString *nameWithoutExt);
|
|
45 |
BOOL rotationManager (UIInterfaceOrientation interfaceOrientation);
|
|
46 |
NSInteger randomPort ();
|
|
47 |
void popError (const char *title, const char *message);
|
|
48 |
void print_free_memory ();
|
|
49 |
|