gameServer/HandlerUtils.hs
author nemo
Wed, 30 Dec 2015 23:30:00 -0500
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Some themers expressed desire to have translucent themes. While the current AA stuff in uLandGraphics won't really allow this to work with LandBackTex properly, seems to me it should be safe to allow alpha for LandTex. Our LandTex should all have alpha of 255 on the existing themes.
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{-
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 * Hedgewars, a free turn based strategy game
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 * Copyright (c) 2004-2015 Andrey Korotaev <unC0Rr@gmail.com>
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 *
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 * This program is free software; you can redistribute it and/or modify
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 * it under the terms of the GNU General Public License as published by
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 * the Free Software Foundation; version 2 of the License
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 *
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 * This program is distributed in the hope that it will be useful,
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 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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 * GNU General Public License for more details.
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 *
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 * You should have received a copy of the GNU General Public License
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 * along with this program; if not, write to the Free Software
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 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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 \-}
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module HandlerUtils where
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import Control.Monad.Reader
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import qualified Data.ByteString.Char8 as B
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import Data.List
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import RoomsAndClients
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import CoreTypes
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type CmdHandler = [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
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thisClient :: Reader (ClientIndex, IRnC) ClientInfo
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thisClient = do
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    (ci, rnc) <- ask
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    return $ rnc `client` ci
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thisRoom :: Reader (ClientIndex, IRnC) RoomInfo
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thisRoom = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ rnc `room` ri
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clientNick :: Reader (ClientIndex, IRnC) B.ByteString
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clientNick = liftM nick thisClient
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roomOthersChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomOthersChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ map (sendChan . client rnc) $ filter (/= ci) (roomClients rnc ri)
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roomSameClanChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomSameClanChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    let otherRoomClients = map (client rnc) . filter (/= ci) $ roomClients rnc ri
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    let cl = rnc `client` ci
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    let sameClanClients = Prelude.filter (\c -> clientClan c == clientClan cl) otherRoomClients
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    return $ map sendChan sameClanClients
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roomClientsChans :: Reader (ClientIndex, IRnC) [ClientChan]
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roomClientsChans = do
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    (ci, rnc) <- ask
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    let ri = clientRoom rnc ci
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    return $ map (sendChan . client rnc) (roomClients rnc ri)
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thisClientChans :: Reader (ClientIndex, IRnC) [ClientChan]
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thisClientChans = do
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    (ci, rnc) <- ask
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    return [sendChan (rnc `client` ci)]
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sameProtoChans :: Reader (ClientIndex, IRnC) [ClientChan]
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sameProtoChans = do
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    (ci, rnc) <- ask
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    let p = clientProto (rnc `client` ci)
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    return . map sendChan . filter (\c -> clientProto c == p) . map (client rnc) $ allClients rnc
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answerClient :: [B.ByteString] -> Reader (ClientIndex, IRnC) [Action]
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answerClient msg = liftM ((: []) . flip AnswerClients msg) thisClientChans
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allRoomInfos :: Reader (a, IRnC) [RoomInfo]
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allRoomInfos = liftM ((\irnc -> map (room irnc) $ allRooms irnc) . snd) ask
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clientByNick :: B.ByteString -> Reader (ClientIndex, IRnC) (Maybe ClientIndex)
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clientByNick n = do
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    (_, rnc) <- ask
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    let allClientIDs = allClients rnc
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    return $ find (\clId -> let cl = client rnc clId in n == nick cl && not (isChecker cl)) allClientIDs
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roomAdminOnly :: Reader (ClientIndex, IRnC) [Action] -> Reader (ClientIndex, IRnC) [Action]
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roomAdminOnly h = thisClient >>= \cl -> if isMaster cl then h else return []
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serverAdminOnly :: Reader (ClientIndex, IRnC) [Action] -> Reader (ClientIndex, IRnC) [Action]
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serverAdminOnly h = thisClient >>= \cl -> if isAdministrator cl then h else return []