author | koda |
Sun, 10 Oct 2010 03:16:25 +0200 | |
changeset 3941 | 017b2b31e1c6 |
parent 3932 | 2fc211f60015 |
child 3963 | 6090d2a2472e |
permissions | -rw-r--r-- |
579 | 1 |
/* |
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* Hedgewars, a free turn based strategy game |
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4ab3917d7d44
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
nemo
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* Copyright (c) 2007-2010 Andrey Korotaev <unC0Rr@gmail.com> |
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* |
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* This program is free software; you can redistribute it and/or modify |
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* it under the terms of the GNU General Public License as published by |
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* the Free Software Foundation; version 2 of the License |
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* |
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* This program is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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* GNU General Public License for more details. |
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* |
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* You should have received a copy of the GNU General Public License |
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* along with this program; if not, write to the Free Software |
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA |
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*/ |
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#include "hwconsts.h" |
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QString * cProtoVer = new QString("${HEDGEWARS_PROTO_VER}"); |
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QString * cDataDir = new QString("${HEDGEWARS_DATADIR}"); |
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QString * cConfigDir = new QString(""); |
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QString * cVersionString = new QString("${HEDGEWARS_VERSION}"); |
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QDir * bindir = new QDir("${HEDGEWARS_BINDIR}"); |
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QDir * cfgdir = new QDir(); |
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QDir * datadir = new QDir(); |
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QStringList * Themes; |
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QStringList * mapList; |
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bool custom_config = false; |
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bool custom_data = false; |
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int cMaxTeams = 6; |
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c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
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QString * cDefaultAmmoStore = new QString( |
3819
ba2926231115
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo
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changeset
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"939192942219912103223511100120100000021111010101" |
ba2926231115
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo
parents:
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"040504054160065554655446477657666666615551010111" |
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"000000000000020550000004000700400000000020000000" |
3819
ba2926231115
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo
parents:
3729
diff
changeset
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"131111031211111112311411111111111111121111110111" |
2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
2177
diff
changeset
|
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); |
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13a53315ae18
Awesome patch from TheException - adds editing of weapon delay and crate count. Tiy might want to tweak the crate graphic, could make be smaller or less overlappy.
nemo
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int cAmmoNumber = cDefaultAmmoStore->size() / 4; |
2369
c3eb11f1ab3a
Implement probability editor for weapon schemes (engine doesn't support that yet)
unc0rr
parents:
2177
diff
changeset
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QList< QPair<QString, QString> > cDefaultAmmos = |
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QList< QPair<QString, QString> >() |
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<< qMakePair(QString("Default"), *cDefaultAmmoStore) |
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<< qMakePair(QString("Crazy"), QString( |
3819
ba2926231115
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo
parents:
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changeset
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"999999999999999999299999999999999929999999990999" // TODO: Remove Piano's unlimited uses! |
ba2926231115
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo
parents:
3729
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changeset
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"111111011111111111111111111111111111111111110111" |
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"000000000000000000000000000000000000000000000000" |
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"131111031211111112311411111111111111121111010111")) |
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<< qMakePair(QString("Pro mode"), QString( |
3836
833c0f32e326
Change all use of curslot/idx to CurAmmoType to try and avoid some bugs with use of last weapon.
nemo
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"909000900000000000000900000000000000000000000000" |
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"000000000000000000000000000000000000000000000000" |
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"000000000000020550000004000700400000000020000000" |
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3819
ba2926231115
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo
parents:
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"111111111111111111111111111111111111111110010111")) |
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<< qMakePair(QString("Shoppa"), QString( |
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"000000990000000000000000000000000000000000000000" |
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"444441004424440221011212122242200000000200040001" |
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"000000000000000000000000000000000000000000000000" |
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3819
ba2926231115
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo
parents:
3729
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changeset
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"111111111111111111111111111111111111111110110111")) |
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<< qMakePair(QString("Basketball"),QString( |
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"000000900000090000000000000000000000000000000000" |
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"000000000000000000000000000000000000000000000000" |
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"000000000000000550000004000700400000000020000000" |
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3819
ba2926231115
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo
parents:
3729
diff
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"111111111111111111111111111111111111111111110111")) |
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<< qMakePair(QString("Minefield"), QString( |
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"000000990009000000030000000000000000000000000000" |
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"000000000000000000000000000000000000000000000000" |
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"000000000000020550000004000700400000000020000000" |
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3819
ba2926231115
Disable sine gun in all weapon sets, slap a beta on the name and incomplete in description. This is to reassure sheepluva who fears his WIP making it prominently into a release.
nemo
parents:
3729
diff
changeset
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"111111111111111111111111111111111111111111110111")) |
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; |
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QColor *colors[] = { |
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new QColor(221, 0, 0), // classic red |
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new QColor( 67, 118, 233), // classic blue |
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new QColor( 62, 147, 33), // classic green |
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new QColor(162, 61, 187), // classic purple |
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new QColor(255, 147, 41), // classic orange |
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new QColor(115, 115, 115), // classic gray |
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new QColor(187, 162, 61), // gold |
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new QColor( 61, 162, 187), // cyan |
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// add new colors here |
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0}; |
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QString * netHost = new QString(); |
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quint16 netPort = 46631; |
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6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
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6fbfee0e113a
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
unc0rr
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bool haveServer = ${HAVE_NETSERVER}; |
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bool isDevBuild = ${HW_DEV}; |