hedgewars/uInputHandler.pas
changeset 15284 7ab5cf405686
parent 15012 9d00a873bbcc
--- a/hedgewars/uInputHandler.pas	Sat Jul 27 03:42:17 2019 +0200
+++ b/hedgewars/uInputHandler.pas	Sun Jul 28 00:36:09 2019 +0200
@@ -434,40 +434,6 @@
     RegisterBind(DefaultBinds, 'right', '+right');
     RegisterBind(DefaultBinds, 'left_shift', '+precise');
 
-    // Default controls for first connected controller
-    { NOTE: This is provided for convenience so players
-    don't have to set-up the controller entirely in a new install.
-    It's not ideal, so players are still encourages to
-    set up things manually. }
-    // Essential controls
-    RegisterBind(DefaultBinds, 'j0h0r', '+right');
-    RegisterBind(DefaultBinds, 'j0h0l', '+left');
-    RegisterBind(DefaultBinds, 'j0h0u', '+up');
-    RegisterBind(DefaultBinds, 'j0h0d', '+down');
-    RegisterBind(DefaultBinds, 'j0b0', 'ljump');
-    RegisterBind(DefaultBinds, 'j0b1', 'hjump');
-    RegisterBind(DefaultBinds, 'j0b2', '+attack');
-    RegisterBind(DefaultBinds, 'j0b3', 'ammomenu');
-    RegisterBind(DefaultBinds, 'j0b4', '+precise');
-    RegisterBind(DefaultBinds, 'j0b5', 'put');
-    RegisterBind(DefaultBinds, 'j0b6', 'switch');
-    RegisterBind(DefaultBinds, 'j0b7', 'timer_u');
-
-    // Cursor movement (also essential)
-    RegisterBind(DefaultBinds, 'j0h1r', '+cur_r');
-    RegisterBind(DefaultBinds, 'j0h1l', '+cur_l');
-    RegisterBind(DefaultBinds, 'j0h1d', '+cur_d');
-    RegisterBind(DefaultBinds, 'j0h1u', '+cur_u');
-
-    RegisterBind(DefaultBinds, 'j0a0u', '+cur_r');
-    RegisterBind(DefaultBinds, 'j0a0d', '+cur_l');
-    RegisterBind(DefaultBinds, 'j0a1u', '+cur_d');
-    RegisterBind(DefaultBinds, 'j0a1d', '+cur_u');
-
-    // Additional controls
-    RegisterBind(DefaultBinds, 'j0b8', 'findhh');
-    RegisterBind(DefaultBinds, 'j0b9', '+mission');
-
     loadBinds('dbind', cPathz[ptConfig] + '/settings.ini');
 end;