equal
deleted
inserted
replaced
124 end |
124 end |
125 |
125 |
126 function onGearDelete(gear) |
126 function onGearDelete(gear) |
127 |
127 |
128 if (gear == enemy) and (failed == false) then |
128 if (gear == enemy) and (failed == false) then |
129 ShowMission(loc("Newton's Hammock"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) |
129 ShowMission(loc("Newton and the Hammock"), loc("MISSION SUCCESSFUL"), loc("Congratulations!"), 0, 0) |
130 elseif gear == player then |
130 elseif gear == player then |
131 ShowMission(loc("Newton's Hammock"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
131 ShowMission(loc("Newton and the Hammock"), loc("MISSION FAILED"), loc("Oh no! Just try again!"), -amSkip, 0) |
132 end |
132 end |
133 |
133 |
134 end |
134 end |