equal
deleted
inserted
replaced
282 begin |
282 begin |
283 Gear^.LastDamage := AttackerHog; |
283 Gear^.LastDamage := AttackerHog; |
284 |
284 |
285 Gear^.Hedgehog^.Team^.Clan^.Flawless:= false; |
285 Gear^.Hedgehog^.Team^.Clan^.Flawless:= false; |
286 |
286 |
287 if (Gear^.State and gstHHDeath) <> 0 then |
287 if (Gear^.State and gstHHDeath) = 0 then |
288 // If hog took damage while dying, explode hog instantly (see doStepHedgehogDead) |
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289 Gear^.Timer:= 1 |
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290 else |
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291 begin |
288 begin |
292 HHHurt(Gear^.Hedgehog, Source, Damage); |
289 HHHurt(Gear^.Hedgehog, Source, Damage); |
293 AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), Damage, Gear^.Hedgehog^.Team^.Clan^.Color); |
290 AddDamageTag(hwRound(Gear^.X), hwRound(Gear^.Y), Damage, Gear^.Hedgehog^.Team^.Clan^.Color); |
294 end; |
291 end; |
295 |
292 |