project_files/HedgewarsMobile/Locale/Japanese.lproj/Scheme.strings
branchios-develop
changeset 13239 b5209a64151a
parent 13238 1f76335d0900
child 13241 fc98ea64e0ef
equal deleted inserted replaced
13238:1f76335d0900 13239:b5209a64151a
     1 /* game mod description */
       
     2 "Land can not be destroyed" = "土地は破壊することができません";
       
     3 
       
     4 /* game mod title */
       
     5 "Solid Land" = "固形の土地";
       
     6 
       
     7 /* game mod description */
       
     8 "Add an indestructable border around the terrain" = "地形の周りに破壊できないボーダーを追加する";
       
     9 
       
    10 /* game mod title */
       
    11 "Add Border" = "ボーダーを追加する";
       
    12 
       
    13 /* game mod description */
       
    14 "Teams will start on opposite sides of the terrain" = "チームは地形の反対側からスタート思案す";
       
    15 
       
    16 /* game mod title */
       
    17 "Divide Team (max 2 teams)" = "チームを分ける (最大二チーム)";
       
    18 
       
    19 /* game mod description */
       
    20 "Lower gravity" = "低い重力";
       
    21 
       
    22 /* game mod title */
       
    23 "Low Gravity" = "低重力";
       
    24 
       
    25 /* game mod description */
       
    26 "Assisted aiming with laser sight" = "レーザーサイトで狙いの補助";
       
    27 
       
    28 /* game mod title */
       
    29 "Laser Sight" = "レーザーサイト";
       
    30 
       
    31 /* game mod description */
       
    32 "All hogs have a personal forcefield" = "全てのハリネズミは自分の力場を持っています";
       
    33 
       
    34 /* game mod title */
       
    35 "Invulnerable" = "無敵";
       
    36 
       
    37 /* game mod description */
       
    38 "All (living) hedgehogs are fully restored at the end of turn" = "全ての (生きている) ハリネズミの体力はターン終了時に完全に復元されます";
       
    39 
       
    40 /* game mod title */
       
    41 "Reset Health" = "体力をリセット";
       
    42 
       
    43 /* game mod description */
       
    44 "Gain 80% of the damage you do back in health" = "ダメージの80% を体力としてもらう";
       
    45 
       
    46 /* game mod title */
       
    47 "Vampirism Mode" = "吸血モード";
       
    48 
       
    49 /* game mod description */
       
    50 "Share your opponents pain, share their damage" = "相手の痛みを共有し、 ダメージを共有する";
       
    51 
       
    52 /* game mod title */
       
    53 "Karma Mode" = "カルマモード";
       
    54 
       
    55 /* game mod description */
       
    56 "Your hogs are unable to move, test your aim" = "あなたのハリネズミは動けない, 狙いを試せ";
       
    57 
       
    58 /* game mod title */
       
    59 "Artillery Mode" = "砲兵モード";
       
    60 
       
    61 /* game mod description */
       
    62 "Defend your fort and destroy the opponents" = "砦を守って相手を潰せ";
       
    63 
       
    64 /* game mod title */
       
    65 "Fort Mode" = "砦モード";
       
    66 
       
    67 /* game mod description */
       
    68 "Order of play is random instead of in room order" = "プレー順はルーム順ではなくランダムです";
       
    69 
       
    70 /* game mod title */
       
    71 "Random Order" = "ランダムオーダー";
       
    72 
       
    73 /* game mod description */
       
    74 "Play with a King; when he dies, your side loses" = "キングとプレーする; キングが死ぬと、あなたの負けです";
       
    75 
       
    76 /* game mod title */
       
    77 "King Mode" = "キングモード";
       
    78 
       
    79 /* game mod description */
       
    80 "Take turns placing your hedgehogs pre-game" = "ゲームの前にターンを取ってハリネズミを置く";
       
    81 
       
    82 /* game mod title */
       
    83 "Place Hedgehogs" = "ハリネズミを置く";
       
    84 
       
    85 /* game mod description */
       
    86 "Ammo is shared between all clan teams" = "弾薬は全ての一族チームの間で共有されます";
       
    87 
       
    88 /* game mod title */
       
    89 "Clan Shares Ammo" = "一族は弾薬を共有します";
       
    90 
       
    91 /* game mod description */
       
    92 "Disable girders when generating random maps" = "ランダムマップを作成するときはガードを無効にする";
       
    93 
       
    94 /* game mod title */
       
    95 "Disable Girders" = "ガードを無効にする";
       
    96 
       
    97 /* game mod description */
       
    98 "Disable land objects when generating maps" = "マップ作成中は土地のオブジェクトを無効にする";
       
    99 
       
   100 /* game mod title */
       
   101 "Disable Land Objects" = "土地のオブジェクトを無効にする";
       
   102 
       
   103 /* game mod description */
       
   104 "AI-controlled hogs respawn on death" = "AIがコントロールするハリネズミは死ぬと再出現します";
       
   105 
       
   106 /* game mod title */
       
   107 "AI Survival Mode" = "AI サバイバルモード";
       
   108 
       
   109 /* game mod description */
       
   110 "Attacking does not end your turn" = "攻撃してもターンは終了しません";
       
   111 
       
   112 /* game mod title */
       
   113 "Unlimited Attacks" = "無限攻撃";
       
   114 
       
   115 /* game mod description */
       
   116 "Weapons are reset to starting values each turn" = "武器は毎ターン初期値にリセットされます";
       
   117 
       
   118 /* game mod title */
       
   119 "Reset Weapons" = "武器をリセット";
       
   120 
       
   121 /* game mod description */
       
   122 "Each hedgehog has its own ammo" = "各ハリネズミが自分の弾薬を持っています";
       
   123 
       
   124 /* game mod title */
       
   125 "Per Hedgehog Ammo" = "ハリネズミあたりの弾薬";
       
   126 
       
   127 /* game mod description */
       
   128 "You will not have to worry about wind any more" = "風のことは気にせずに良くなります";
       
   129 
       
   130 /* game mod title */
       
   131 "Disable Wind" = "風を無効にする";
       
   132 
       
   133 /* game mod description */
       
   134 "Wind will affect almost everything" = "風はほとんどのものに影響します";
       
   135 
       
   136 /* game mod title */
       
   137 "More Wind" = "より強い風";
       
   138 
       
   139 /* game mod description */
       
   140 "Clan teams take turns sharing their time" = "一族のチームはタイムを共有してターンを取ります";
       
   141 
       
   142 /* game mod title */
       
   143 "Tag Team" = "タッグチーム";
       
   144 
       
   145 /* game mod description */
       
   146 "Add an indestructible border along the bottom" = "破壊できないボーダーを下に追加する";
       
   147 
       
   148 /* game mod title */
       
   149 "Bottom Border" = "ボトムボーダー";
       
   150 
       
   151 
       
   152 /* flag description */
       
   153 "Initial Health" = "初期体力";
       
   154 
       
   155 /* flag description */
       
   156 "Damage Modifier" = "ダメージ変更";
       
   157 
       
   158 /* flag description */
       
   159 "Turn Time" = "ターンタイム";
       
   160 /* flag description */
       
   161 "Sudden Death Timeout" = "サデン・デス タイムアウト";
       
   162 
       
   163 /* flag description */
       
   164 "Water Rise Amount" = "水位上昇量";
       
   165 
       
   166 /* flag description */
       
   167 "Health Decrease" = "体力の減少";
       
   168 
       
   169 /* flag description */
       
   170 "Rope Length (%)" = "ロープの長さ (%)";
       
   171 
       
   172 /* flag description */
       
   173 "Crate Drop Turns" = "クレートドロップターン";
       
   174 
       
   175 /* flag description */
       
   176 "Health Kit Probability (%)" = "体力キットの確率 (%)";
       
   177 
       
   178 /* flag description */
       
   179 "Health Amount in Kit" = "キットの体力量";
       
   180 
       
   181 /* flag description */
       
   182 "Mines Time" = "地雷タイム";
       
   183 
       
   184 /* flag description */
       
   185 "Mines Number" = "地雷ナンバー";
       
   186 
       
   187 /* flag description */
       
   188 "Dud Mines Probability (%)" = "不発地雷の確率(%)";
       
   189 
       
   190 /* flag description */
       
   191 "Explosives" = "爆発物";
       
   192 
       
   193 /* flag description */
       
   194 "Get Away Time (%)" = "脱出タイム (%)";